000 00983nam a2200169 4500
020 _a9781783305339
082 _a371.337
_bPAV/PLA
084 _2DDC
100 _aPavey, Sarah
245 _aPlaying games in the school library:
_bdeveloping game-based lessons and using gamification concepts
_cby Sarah Pavey
260 _aLondon
_bFacet publishing
_c2021
300 _axix,171p.
504 _aIncludes Reference and Index
505 _aHow do we know game-based learning is an effective approach to teaching and learning?/ Developing emotional and social skills through game-based learning/ Simple slide-based games/ Digital games/ Physical games/ Mixed media games/ Active learning and live games/ Gamification/ The impact game-based learning and gamification approaches in the library can have on the school community/ Working with teachers, senior leaders and parents using game-based learning and gamification techniques
650 _aSchool library- Games
942 _cBK
999 _c668607
_d668607