000 02871cam a22002058i 4500
020 _a9781498764919
020 _a9781032137735
082 0 0 _a777.7
_223
_bCHA
100 1 _aChandramouli, Magesh,
245 1 0 _aIntroduction to 3D modeling and animation /
_cMagesh Chandramouli.
250 _aFirst edition.
260 _aBoca Raton
_bCRC Press
_c2022
300 _apages cm
504 _aIncludes bibliographical references and index.
520 _a"Graphics, 3D modeling, and animation are the cornerstones of not only the video game industry, but also the motion picture industry, digital lighting, and many other professions. Each of these subjects (Graphics, 3D modeling, and animation) intertwine with each other and even require a sufficient understanding of mathematics and physics. While other books assume readers know these basics, '3D Modeling & Animation: A Primer' provides the fundamental building blocks in constructing new own worlds of art and 3D design. With over a hundred images, valuable review questions, and coherent instructions, Magesh Chandramouli provides the reader with an essential text in the journey to mastering Graphics and 3D modeling/animation. Animation and modeling are highly stimulating subject areas, and should not watered down by pure theory and erudite equations. Without being too generic and too detailed, the book presents to you the right amount of material to provide a firm grasp of the underlying principles. The author has not explained the concepts in a simple manner, but also presented these simplified concepts in a manner that would be engaging. Key features : Provides the reader with clear, concise, instructions that help build on the fundamentals of graphics, 3D modeling, and animation. With nearly two hundred, vibrant images to help the reader understand the designing process. Review questions at the end of each chapter that will help readers hone their understanding of the content. Author Bio: Magesh Chandramouli is a Professor of Computer Graphics Technology at Purdue University Northwest. He is currently serving as the Director of Programs of the Engineering Design Graphics Division of the American Society of Engineering Education. He was a Frederick Andrews Fellow at Purdue University, West Lafayette, where he completed his doctoral studies from the Department of Computer Graphics Technology. He received Master of Science degree from the University of Calgary, Master of Engineering from the National University of Singapore, and B.E. from the College of Engineering, Guindy, India. He has received National and International Awards for his scholarly accomplishments and his work has been published and presented in reputed journals and conferences"--
650 0 _aComputer animation.
650 0 _aComputer graphics.
650 0 _aThree-dimensional display systems.
942 _cBK
999 _c654288
_d654288