Playing games in the school library: developing game-based lessons and using gamification concepts by Sarah Pavey
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 9781783305339
- 371.337 PAV/PLA
Item type | Current library | Home library | Call number | Status | Date due | Barcode | |
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Dept. of Library and Information Science | Dept. of Library and Information Science | 371.337 PAV/PLA (Browse shelf(Opens below)) | Available | DLS5764 |
Includes Reference and Index
How do we know game-based learning is an effective approach to teaching and learning?/ Developing emotional and social skills through game-based learning/ Simple slide-based games/ Digital games/ Physical games/ Mixed media games/ Active learning and live games/ Gamification/ The impact game-based learning and gamification approaches in the library can have on the school community/ Working with teachers, senior leaders and parents using game-based learning and gamification techniques
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