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Artifical Intelligence and Machine Learning

By: Material type: TextTextPublication details: Prentice-Hall Of India 2014 DelhiDescription: 349 pagesISBN:
  • 9788120349346
Subject(s): DDC classification:
  • 006.31 VIN-A
Contents:
Heuristic search techniques--game playing-- knowledge representation--reasoning--learning--association learning--clustering--statistical learning--artificial neural networking--expert systems--unsupervised learning
Summary: Primarily intended for the undergraduate and postgraduate students of computer science and engineering, this text bridges the gaps in knowledge of the seemingly difficult areas of artificial intelligence and machine learning.This book promises to provide the most number of case studies and worked out examples than any other of its genre. The text is written in a highly interactive manner which makes for an avid reading. More into the text, the contents are well placed that it takes off from the introduction to AI, which is followed by heuristics searching and game playing. The machine learning section begins with the basis of learning, and the various association rule learning algorithms. Various types of learning like, reinforced, supervised, unsupervised and statistical are also included with numerous case studies and application exercises. The well explained algorithms and pseudo codes for each topic make this book useful for students.
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Holdings
Item type Current library Home library Collection Call number Status Notes Date due Barcode
Book Book Dept. of Computational Biology and Bioinformatics Processing Center Dept. of Computational Biology and Bioinformatics Gift or donation 006.31 VIN-A (Browse shelf(Opens below)) Available GIFT BY DR. ACHUTH SANKAR S NAIR DCBG-0100
Book Book Dept. of Computational Biology and Bioinformatics Processing Center Dept. of Computational Biology and Bioinformatics 006.31 VIN-A.I (Browse shelf(Opens below)) Available DCB2882
Book Book Dept. of Optoelectronics Processing Center Dept. of Optoelectronics 006.31 VIN/A (Browse shelf(Opens below)) Available DOP3308

Heuristic search techniques--game playing-- knowledge representation--reasoning--learning--association learning--clustering--statistical learning--artificial neural networking--expert systems--unsupervised learning

Primarily intended for the undergraduate and postgraduate students of computer science and engineering, this text bridges the gaps in knowledge of the seemingly difficult areas of artificial intelligence and machine learning.This book promises to provide the most number of case studies and worked out examples than any other of its genre. The text is written in a highly interactive manner which makes for an avid reading. More into the text, the contents are well placed that it takes off from the introduction to AI, which is followed by heuristics searching and game playing. The machine learning section begins with the basis of learning, and the various association rule learning algorithms. Various types of learning like, reinforced, supervised, unsupervised and statistical are also included with numerous case studies and application exercises. The well explained algorithms and pseudo codes for each topic make this book useful for students.

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